Skidrow Games PC

The Long Dark v1.77 + Fearless Navigator - PLAZA

Torrent The Long Dark download free pc
Full game FREE DOWNLOAD Latest version v1.77 + Fearless Navigator TORRENT PLAZA

The Long Dark PC free download torrent

The full version of the game The Long Dark download free torrent separately, or with all latest updates Wintermute Episode 3 + Fearless Navigator and patches for PC. The latest version of the game, which includes all bugfixes.

The Long Dark — this is one of the simulators of survival, which is very realistic about the health of the hero. So, as a result of a magnetic storm aircraft, whose main pilot you are suffering disaster somewhere in the dense forests of Canada. Since you are surrounded by extremely harsh conditions, it is winter with its strong frosts and very aggressive animals, and the most dangerous moment is the presence of other survivors. To begin with, you should explore the area, find a suitable shelter and acquire personal protective equipment, which for sure you will find it useful. Do not trust anyone, every one of the people you meet is very dangerous and this meeting may be your last.

NOTES. This release is standalone.

About The Game

Key Features

  • Based on steam version
  • Change language in the screen settings
  • Game version - v1.77 + DLC
  • Installation ~ 2 min

System Requirements

MINIMUM:
OS: Windows XP
Processor: Dual-Core Intel i5 CPU @ 2GHz+
Memory: 4 GB RAM
Graphics: Intel 4xxx Series w/ 512MB VRAM or better
Storage: 7 GB available space
Sound Card: Any on-board chip will work.

RECOMMENDED:
OS: Windows 7
Processor: Intel i7 CPU @ 2.6GHz or higher
Memory: 8 GB RAM
Graphics: nVidia GTX 555 w/ 1GB VRAM or better
Storage: 7 GB available space
Sound Card: Ideally, something with Surround capabilities.

Screenshots

Screenshot The Long Dark PC Game free download torrent Screenshot The Long Dark PC Game free download torrent Screenshot The Long Dark PC Game free download torrent

Gameplay Trailer

How to Install the Game

  1. To start, you need to download the game files.
  2. Then, unpack the archive with «WinRar» or an analog.
  3. Mount the resulting image in the «UltraISO» program.
  4. Install the game, agreeing with the installation wizard.
  5. Download & install Update v1.77, in game folder.
  6. Copy the contents of the folder «PLAZA» to the folder with the game.
  7. Lock the game folder in the Windows firewall.
  8. Play!

Download update only: The.Long.Dark.Fearless.Navigator.Update.v1.77-PLAZA [ 261.7 MB ]
Download update only: The.Long.Dark.Wintermute.Episode.3.Update.v1.71-PLAZA [ 854.0 MB ]
Download update only: The.Long.Dark.Wintermute.Episode.3.Update.v1.69-PLAZA [ 355.6 MB ]
Download update only: The.Long.Dark.Wintermute.Episode.3.Update.v1.66-PLAZA [ 401.4 MB ]
Download update only: The.Long.Dark.Wintermute.Episode.3.Update.v1.64-PLAZA [ 1.20 GB ]
Download update only: The.Long.Dark.Wintermute.Episode.3.Update.v1.62-PLAZA [ 398.8 MB ]
Download update only: The.Long.Dark.Wintermute.Episode.3.Update.v1.61-PLAZA [ 1.40 GB ]
Download update only: The.Long.Dark.Steadfast.Ranger.Update.v1.56-PLAZA [ 72.1 MB ]
Download update only: The.Long.Dark.Steadfast.Ranger.Update.v1.52-PLAZA [ 272.8 MB ]
Download update only: The.Long.Dark.Steadfast.Ranger.Update.v1.50-PLAZA [ 170.5 MB ]
Download update only: The.Long.Dark.Steadfast.Ranger.Update.v1.49-PLAZA [ 106.2 MB ]
Download: The.Long.Dark.Redux.Update.v1.46-PLAZA [ 216.76 MB ]
Download: The.Long.Dark.Redux.Update.v1.45-PLAZA [ 336 MB ]
Download: The.Long.Dark.Redux.Update.v1.43-PLAZA [ 131.08MB ]
Download: The.Long.Dark.Redux.Update.v1.42-PLAZA [ 43.26MB ]
Download: The.Long.Dark.Vigilant.Flame.Update.v1.36-PLAZA [ 725.76MB ]
Download: The.Long.Dark.Vigilant.Flame.Update.v1.35-PLAZA [ 94.37MB ]
Download: The.Long.Dark.Vigilant.Flame.Update.v1.34-PLAZA [ 270.90MB ]

Download The Long Dark v1.77 + Fearless Navigator - PLAZA [ 6.40 GB ]

the_long_dark_fearless_navigator-plaza.torrent (downloads: )

Download The Long Dark v1.74.58755 (RePack) [ 5.24 GB ]

the-long-dark-v1_74_58755-repack.torrent (downloads: )
How to download this game ?
Game updates:
  • The Long Dark v1.76 → v1.77 [ 26.05.2020 ]
  • The Long Dark v1.71 → v1.76 [ 19.05.2020 ]
  • The Long Dark v1.69 → v1.71 [ 21.01.2020 ]
  • The Long Dark v1.66 → v1.69 [ 18.12.2019 ]
  • The Long Dark v1.64 → v1.66 [ 14.12.2019 ]
  • The Long Dark v1.62 → v1.64 [ 11.12.2019 ]
  • The Long Dark v1.61 → v1.62 [ 03.11.2019 ]
  • The Long Dark v1.60 → v1.61 [ 28.10.2019 ]
  • The Long Dark v1.56 (49966) → v1.60 (Wintermute Episode 3) [ 22.10.2019 ]
  • The Long Dark v1.52 (48486) → v1.56 (49966) [ 16.07.2019 ]
  • The Long Dark v1.50 (48029) → v1.52 (48486) [ 28.05.2019 ]
  • The Long Dark v1.49 (47860) → v1.50 (48029) [ 15.05.2019 ]

This game has been updated 26-05-2020, 16:29 to the latest version v1.77 + Fearless Navigator.

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Comments 15

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SkiGamesPC 28 August 2018 07:58
CHANGELIST v1.36 [39433]

HIGHLIGHTED FIXES

*[ALL] Added new pop-up warning to prevent players from accidentally Eating Raw Meat or Fish when selecting them from the Radial menu. 
*[ALL] Completed a tuning pass on several Cooking variables. Cooking times are balanced more closely (though not identically) to values prior to the Vigilant Flame Update, while still accounting for the benefits of real-time Cooking and multiple Cooking surfaces.
*[ALL] Fixed issue causing players to get stuck in the bowl object on the second floor of the Camp Office.

GAMEPLAY

*[SURVIVAL MODE] Fixed Buffer Memories missing the Examine option.
*[WINTERMUTE] Added new Cooking Meat tutorial to increase clarity around uses for Raw and Cooked Meat in the game.
*[WINTERMUTE] Removal of Metal Shard at the opening of Episode One now happens automatically.
*[ALL] Fixed some instances of wildlife not using optimal paths when moving through the world.
*[ALL] Fixed not being able to stand up from Crouching when in a tunnel or cave.
*[ALL] Fixed issue where injured Bears reset their status when players enter an interior or Pass Time.
*[ALL] Fixed not being able to Pass Time when Cooking ruined meat.
*[ALL] Fixed Hatchet becoming instantly ruined when breaking down a table with a camp stove on top of it. 
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SkiGamesPC 22 December 2018 11:22
CHANGELIST v1.44 [44110]
*[ALL] Fixed colour grading for early-morning ambient lighting effects.
*[SURVIVAL MODE] Fixed Rabbitskin Hat not appearing on the Paper Doll screen for the female survivor.
*[WINTERMUTE] Improved the Old Bear’s pathing when in the cave system during the What One Man Can Do mission in Episode Two. Please note we’re still working to resolve all scenarios where the Old Bear can become stuck.
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Costa
Costa 26 December 2018 11:24
Can you post also the v1.44 like the past versions please? Thank you!
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SkiGamesPC 18 January 2019 05:24
CHANGELIST v1.46 [44395]
*[ALL] Fixed issue causing Wolves to become stuck in their howling animation and unresponsive to the player.
*[CHALLENGE MODE] Fixed an issue where the game would need to be reloaded after changing languages in order for the change to take effect.
*[CHALLENGE MODE] Fixed issue preventing the Old Bear from reacting to the player during Hunted Part Two if they had transitioned indoors numerous times during the Challenge.
*[WINTERMUTE] Fixed issue where a Mackenzie VO line about the locked bank vault could be triggered multiple times in a row in Episode One.
*[WINTERMUTE] Fixed issue causing Grey Mother to float if a Deer Hide was placed under her chair.
*[WINTERMUTE] Fixed issue that kept some cinematic sequences from triggering when a player placed the Bear Spear on the ground in Episode Two. Players can no longer place the Bear Spear from the Radial Menu.
*[WINTERMUTE] Fixed issue causing the interior of Trapper’s Homestead to appear briefly prior to a cinematic at the beginning of Episode Two.
*[WINTERMUTE] Fixed issue causing the “FINISHED” option displayed during NPC dialogues to be missing Italian and Polish localization. 
*[WINTERMUTE] Fixed issue causing the “Crumpled Note” to appear twice at the Maintenance Shed in Broken Railroad during Episode Two.
*[WINTERMUTE] Fixed issue with the Old Bear’s pathing to prevent it from running into a cave wall during the “What One Man Can Do” mission in Episode Two.
*[WINTERMUTE] Fixed issue that would sometimes leave the player with a black screen after an encounter with the Old Bear in Episode Two.
*[WINTERMUTE] Fixed issue causing a brief visual anomaly to appear prior to the beginning of the final cinematic in Carter Dam at the end of Episode Two. 
Offline
Captain Falcon 26 January 2019 02:26
Thanks (Admin) for adding this game, I need to download this later and play through the story. You have saved me some cheddar cheese my friend :P
--------------------
"Children Driving Is Extremely Dangerous, And Illegal."
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SkiGamesPC 26 February 2019 09:28
CHANGELIST v1.47 [45127]

*[All] Fixed issue causing the Stamina Bar colours to be inverted. 
*[All] Fixed issue where the warmth bonus from equipping a lit Storm Lantern or Torch wasn’t being applied correctly in-game. 
*[All] Fixed issue where ice textures could appear distorted in various locations.
*[Survival Mode] Fixed issue causing various shrubs and rocks to float in Pleasant Valley.
*[Survival Mode] Fixed issue where cabinet doors could shift out of place after breaking down other objects in the same interior. 
*[Survival Mode] Fixed issue where ice was missing collision in several locations, causing players to fall through.
*[WINTERMUTE] Fixed issue causing the Push/Pull Knife UI text to overlap in German and French during the encounter with Hobbs in Episode One.
*[WINTERMUTE] Fixed issue causing Jeremiah’s Storage Bin outside Trapper’s Homestead to appear sunk into the ground in Episode Two.
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SkiGamesPC 7 May 2019 04:29
CHANGELIST v1.48 [47675]

General Fixes

• General performance improvements across the game.

• Upgraded to a new version of Unity, enabling widespread improvements across the game.

• Fixed issue that restricted the game’s framerate to 120fps (on applicable systems).

• Streamlined the information appearing in players’ session output logs, to aid with support queries.

General Art

• [Enviro] Numerous optimizations to improve performance.

• [Enviro] Fixed numerous issues causing the player to become stuck in the terrain.

• [Enviro] Fixed numerous issues allowing the player to get outside the intended play area.

• [Enviro] Fixed numerous issues causing objects to clip and float in the world.

• [Enviro] Fixed numerous issues causing stretched or missing textures.

• [Enviro] Fixed issue causing lighting hotspots in the Bear Cave in WINTERMUTE Episode Two.

• [Enviro] Updated LOD to reduce popping on buildings and cliffs.

• [Enviro] Fixed issue causing hinges to appear on the same side for both exterior and interior doors.

• [Enviro] Updated transition zone entrance from Mountain Town to Mystery Lake to be more visible to the player.

• [Enviro] Updated flags to animate.

• [Enviro] Fixed numerous issues causing unlit textures.

• [Enviro] Fixed issue causing Cat Tails to appear out of alignment during their animation.

• [Enviro] Fixed issue causing inverted snow textures on trees.

• [Enviro] Updated numbers on lock boxes in the Milton Credit Union bank.

User Interface

• [UI] Updated “Disable HUD” setting to remove object labels (useful for game footage capture).

• [UI] Updated various text localizations.

• [UI] Fixed various overlapping UI elements in all languages
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SkiGamesPC 9 May 2019 05:09
THE LONG DARK -- HOTFIX TO v.1.49 [47860] -- FULL RELEASE NOTES

• Fixed issue where revised Sprain system could trigger sprains on flat surfaces when Encumbered, Sprinting, or Exhausted.

• Fixed issue where Sprain Risk affliction indicator would appear on every scene transition.

• Removed flashing exclamation mark on Slope indicator due to causing widespread anxiety amongst our community. Let's face it, we could all use a little less anxiety.
• Tuned Revolver effectiveness when used against Moose (reduced) and reduced critical chance against Bears.

• Fixed issue where text was missing for the Small Arms (Revolver) research book.

• Fixed issue where players could not dismount from rope on upper cliff edge in an Ice Cave (Hushed River Valley region).
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SkiGamesPC 15 May 2019 13:07
CHANGELIST v1.50 [48029]
GENERAL FIXES
*[Tuning] Reduced Revolver Ammunition to 10 per box from 12. 
*[Tuning] Increased likelihood of Revolver spawns at the expense of fewer Rifle spawns.
*[Gameplay] Improved Rifle aiming system to address shortfall in raycast technique.
*[Gameplay] Fixed issue with Bow aiming where Arrow position was slightly offset, affecting accuracy.
*[Gameplay] Fixed missing transition to walk when the Player runs out of Stamina while running
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SkiGamesPC 28 May 2019 03:26
CHANGELIST v1.52 [48486]

KNOWN ISSUES CURRENTLY UNDER INVESTIGATION

*[Survival Mode] Arrows deflecting incorrectly off soft surfaces

*[Survival Mode] Arrows being pushed through ground in certain scenarios

*[Survival Mode] Arrows becoming stuck in the air after being fired



GENERAL FIXES

*General performance improvements across the game.

*Fixed issue where players could be pushed off ledges or through the world by an invisible “bubble”, including when traversing the exterior of Carter Dam.

*Fixed issue causing wildlife to become stuck and run in place in various areas.



GENERAL ART FIXES

*[Enviro] Numerous optimizations to improve performance.

*[Enviro] Fixed numerous issues causing players to become stuck in the environment.

*[Enviro] Fixed numerous issues allowing the player to get outside of the intended play area.

*[Enviro] Fixed numerous issues causing clipping and floating objects.

*[Enviro] Fixed issue causing an unintended low-res texture in Carter Dam.

*[Art] Fixed issue causing a stretched texture on large Water bottles.




USER INTERFACE FIXES

*[UI] Fixed issues causing typos in some subtitles.

*[UI] Fixed issue where players were unable to use a controller button/keyboard key to access the "More Info" option when viewing the Journal.

*[UI] Updated Revolver description flavour text.

*[UI] Added flavour description text to Revolver Small Arms Handbook.

*[UI] Fixed issue causing missing “Duration Remaining” UI label on the Headache status.

*[UI] Fixed issue causing HUD status indicators to appear on Load Screens, if the status was triggered immediately before a scene transition.

*[UI] Updated HUD placement to avoid overlapping messages.

*[UI] Fixed issue causing the Improvised Head Wrap to appear incorrectly on the Clothing screen when combined with a second Hat layer.

*[UI] Fixed issue causing the player to become stuck in the New Game menu if they had more than the max saves allowed across all game modes.


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SkiGamesPC 16 July 2019 04:05
CHANGELIST v1.56 [49966]
  • [CHALLENGE MODE] Fixed issue preventing players from being able to damage the Old Bear in The Hunted, Part Two.
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SkiGamesPC 28 October 2019 09:03
Update v1.61:
  1. Gameplay
  2. Added Lost and Found boxes to all regions.
  3. Fixed issue that caused animations for crouching, opening drawers, and the swinging of the lantern to play slower than intended.
  4. Fixed issue that caused animals to clip into the ground when the player sleeps.
  5. Fixed issue that caused Bears to sometimes spawn under the map.
  6.  
  7. UI/World/Art
  8. Fixed issue that resulted in brightness to be incorrectly calculated.
  9. Fixed visible seams on the Rural Region Houses.
  10. Fixed Timber Wolves Morale bar resetting if they fled during the Tutorial.
  11. Fixed missing collision on the Community Hall Sign.
  12. Fixed stretched texture in the back of the Burnt Ridge Cave.
  13. Fixed flickering on some rock edges in Pleasant Valley.
  14. Fixed disappearing snow texture near the Shed in the Rural Region.
  15. Re-enabled player placed light sources during a cinematic.
  16.  
  17. Episode Three
  18. Subtitle and localization tuning.
  19. Polish pass through the episode.
  20. Fixed issue preventing Timber Wolves from transitioning to and from Aurora state.
  21. Fixed being able to run while carrying a survivor after trying to place them and then opening and closing the inventory.
  22. Fixed issue that caused a currently carried Survivor to disappear when manually saving and loading in the Community Hall.
  23. Fixed issue that caused Molly’s photo to change size after it’s picked up.
  24. Fixed cinematic playing from an incorrect angle when arriving at the plane crash site from a specific direction.
  25. Staggered animation will no longer play when exiting or entering a location, while triggering dialogue.
  26. Fixed missing collision on some of the plane seats at the crash site.
  27. Fix to prevent Astrid’s arm from popping into place after closing the Diagnosis UI.
  28. Fixed rare issue that caused Weather effects and the skybox to disappear after exiting a cinematic.
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SkiGamesPC 3 November 2019 08:59
Update v1.62:

Gameplay
* Fixed an issue that caused Wolf pathfinding to become confused after a decoy was dropped in certain scenarios.
* Fixed the distance which Wolves can grab decoys.
* Added further checks to prevent Wolves from attacking players through objects.
* Fixed an issue that prevented players from dropping a decoy from the Radial Menu.
* Fixed animation popping during the Wolf Struggle Animation while holding a Revolver.
* Fixed Bears resetting to their dens after loading a save.
* Fixed an exploit that allowed players to craft arrows even if there was time remaining.
 
UI/World/Art
* General polish throughout the world.
* Added a third digit to imperial values to prevent rounding errors.
* Fixed missing shadows from Fridges.
* Fixed missing quantity when crafting.
* Fixed Tool Selection not appearing when crafting arrows.
* Fixed materials being consumed when cancelling crafting.
* Fixed flames disappearing on pre-placed fires after exiting and reloading the game.
 
Episode Three
* Polish pass through the episode.
* Survivor stats now displayed while passing time.
* Added map icon for Survivors dropped by the player.
* Fixed numerous areas the player could become stuck.
* Fixed being unable to place the third rescued Survivor in some scenarios.
* Gwen can no longer die after completing her mission.
* Fixed issue that caused players to be forced out of aim when attacked by a Timberwolf.
* Adjusted the size of Wade’s campfire.
* Adjusted the distance which Timberwolves will hold ground when the player is holding a lit Marine Flare.
* Fixed Timberwolves howling more than intended.
* Fixed Timberwolf corpses resetting after transitioning indoors.
* Fixed player position changing when exiting Diagnosis.
* Fixed incorrect location being displayed when viewing information on the Load Screen.
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SkiGamesPC 14 December 2019 09:55
Update v1.66:

GENERAL ART FIXES
[Enviro] Fixed numerous areas in Bleak Inlet where the Player could become stuck.
[Enviro] Polish pass on locations in Bleak Inlet where the Player could get outside of the intended play.
[Enviro] Fixed clipping and floating objects located throughout the Bleak Inlet region.
[Enviro] Removed various instances of invisible collision found in Bleak Inlet.
[Enviro] Survivors will now become wet if standing in, or near a waterfall found in the Bleak Inlet region.
[Envrio] Wolves will no longer appear to flicker when walking along the docks in the Bleak Inlet.
[Enviro] Removed Weak Ice location that was unintentionally placed on land in the Forlorn Muskeg.
 
USER INTERFACE FIXES
[UI] Saves now correctly display Region text for Bleak Inlet.
[UI] Crafting Time now updates to show the selected tool, instead of the most efficient tool.
 
WINTERMUTE FIXES
[WINTERMUTE] Timberwolf carcasses no longer disappear if the Player saves, then reloads.
[WINTERMUTE] Fixed issue that could unintentionally cutoff dialogue.
 
CHALLENGE MODES
[Challenge] Fixed issue that rewarded the Nomad Badge when completing the Whiteout Challenge.
[Challenge] Nomad Badge now correctly rewarded when completing the Nomad Challenge.
[Challenge] Challenge Mastery achievement now unlocks as soon the Player has earned it.
 
SURVIVAL MODE
[Survival] Timberwolves will now hunt prey, as intended.
[Custom Mode] “Revolvers†option updated to “Revolver Availability†for consistency.
[Gameplay] Fixed a crash that could occur when entering the Snow Shelter, when using a controller.
 
ALL GAME MODES
[Gameplay] Sewing Kits no longer lose condition when harvesting Clothing.
[AI] Predators will no longer flee from Survivors who are atop a sloped hill.
[AI] Added additional line of sight check to Timberwolves, to prevent attacks through walls and out of reach locations.
[AI] Timberwolves will now break-off their attack if a Marine Flare is lit, before the struggle occurs.
[AI] Timberwolves can no longer flee to excessive distances.
[Gameplaye] Fixed a crash that could occur on some save files when loading into Bleak Inlet.
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SkiGamesPC 18 December 2019 15:39
Update v1.69:
GENERAL ART FIXES
[Enviro] All Regions - Fixed numerous areas where the Player could become stuck.
[Enviro] All Regions - Additional pass for locations where the Player could get outside of the intended play area.
[Enviro] All Regions - Fixed various clipping and floating objects.
[Enviro] Fixed unreachable Revolver that would spawn in the Workshop.
[Lighting] Light sources no longer appear overly bright when multiple lights are active.
 
UI
[UI] Updated missing subtitles for inspection comments, when playing as a male Survivor.
[UI] Added missing Map icons in the Bleak Inlet region.
[UI] Fixed Custom Mode setting for revolver availability when using Interloper as a base.
[UI] The Buff notification will now move out of view when aiming.
[UI] Fixed the colour of help text when hovering your cursor over heated items.
 
GAMEPLAY
[AI] Timberwolves will no longer freeze in place if they try to attack a target they can’t pathfind to.
[AI] Wildlife will no longer attempt to dodge the Player, when they are far away from the Player.
[AI] Added check to prevent Predators from attacking players through Fishing Hut walls and closed doors.
[Animation] Pass on Timberwolves to fix numerous animation pops and hitches.
[Audio] When joining a pack, Timberwolf howls are no longer cut off or repeated.
[Challenges] Challenge Mastery now awarded as soon as it’s earned.
[Gameplay] Improved collision detection between thrown objects and wildlife.
[Gameplay] Fixed an issue that would cause Fishing Hut doors to swing further than intended.
[Gameplay] Fixed an issue that caused the Flashlight to turn on before the Aurora was fully active.
[Gameplay] Fixed an issue that caused arrows to become non-interactable, if the arrow deflected off an object or animal after being fired, and the Player reloaded or transitioned to a new area.
[Gameplay] Players will no longer get stuck after entering a pre-placed Snow Shelter.
[Gameplay] Pre-placed Snow Shelters no longer disappear upon reloading a save.
[Gameplay] The Gunpowder Can will no longer refill, when loading to a new area.
[Gameplay] Rosehip Tea and Reishi Tea now replenishes the correct amount of thirst, when drank.
[Gameplay] Increased amount of Gunpowder used, when using it as an accelerant, from 0.01 to 0.1.
[Gameplay] Medical Locker in Bleak Inlet’s Radio Tower no longer needs Bolt Cutters.
[Gameplay] Fixed non-interactive Workbench found in the cannery. It is now usable.
 
Update v1.67:
[Gameplay] Fixed an issue that caused the Workshop door in Bleak Inlet to no longer open, if a User loaded a save with the Workshop unlocked, from V1.64
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