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Kerbal Space Program Breaking Ground Expansion v1.8.0 - PLAZA

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Kerbal Space Program Breaking Ground Expansion PC free download torrent

Kerbal Space Program Breaking Ground Expansion is the second expansion for the computer version of the space flight simulator, critically acclaimed by the Kerbal Space Program. This is a multifunctional extension focused on increasing the objective possibilities after reaching the heavenly bodies by adding more interesting research efforts and the expansion of the Toolbox. After landing on a celestial body, various data collection equipment can now be used to conduct scientific experiments.

During the collection of this data, newly added surface objects were scattered throughout the solar system, and players will need to go on a search to either scan or return to Kerbin for further study. In addition, robotic parts are added. Hinge, piston, rotor and servo rotations of various sizes will be available for mass change of players ' crafts capabilities. They all work in realistic physics with real forces and torque, power consumption and even engine mass.

NOTES: This release is standalone and includes all content and DLC from our previous releases and updates.


select your favorite one (double click).

  • English.exe — English
  • French.exe — French
  • German.exe — German
  • Italian.exe — Italian
  • Japanese.exe — Japanese
  • Russian.exe — Russian
  • Spanish.exe — Spanish
  • Portuguese.exe — Portuguese-Brazil
  • Chinese.exe — Simplified Chinese

About The Game

Key Features

  • Expanded science: scientific experiments have always gone hand in hand with space exploration and are now becoming increasingly focused on KSP. Players will be able to use the storage container in their craft, which can contain a variety of scientific equipment. Upon arrival at their destination, players will need to deploy equipment that includes a Central station, an auxiliary antenna, a solar panel, a weather station, an active seismometer, a RTG, Velcro surveillance and an ion detector. These pieces of equipment have to be left for a while to fully collect all the scientific data and transfer them back to Kerbin. In particular, the active seismometer asks players to intentionally embed objects into the celestial body to collect seismic data.
  • Surface features: the Main addition to Breaking Ground is a celestial body scattered throughout the Solar system. Meteors, craters, rock formations, cryovolcanoes and more now inhabit the landscape. While smaller surface objects can be moved back to KSC by the Kerbals themselves, larger ones pose a bigger problem and will require Kerbals to go to Rovers or send unmanned Rovers. By attaching a new robotic arm to their Rovers, players can scan larger surface elements to collect important scientific data.
  • Robotic parts: the Requested robotic parts will now be available for use in KSP! Hinge, piston, rotor and servo rotation of various sizes will allow players to solve new problems, as well as to increase the creative potential of their crafts. To coincide with these new parts, the addition of a robotics controller system will allow players to coordinate the behavior of all the different parts on their craft.
  • New costume: of Course, always important kerbal fashion can never be forgotten. With Breaking Ground, players will get a new suit that is futuristic in aesthetics and is associated with the scientific direction of this expansion.

Kerbal Space Program 1.8.0 Changelog:
  • Redesign the Action sets icon during flight to make the current action number more visible.
  • Made engine thrust limit, and cargo bay deploy limit, and control surface and airbrake authority limits bindable to axis groups.
  • MainThrottle axis can be bound, but only in absolute mode.
  • Fix shadow casting string not displaying correctly if player doesn’t have the Breaking Ground Expansion.
  • Localize the strings for the Axis Actions in the Settings under the vessel Tab.
  • Fix kerbal flags clipping into backpacks.
  • Fix lowest part of vessel calculations for Wheels when coming off rails.
  • Fix localisation for survey waypoint contract objectives.
  • Fix NRE in maneuver node editor.
  • Fix PAW displayDirty not working in the editor.
  • Fix symmetry counterparts (bow-tie) autostrutting.
  • Fix cutoff string in recovery science report screen.
  • Fix null reference on ship load when parts have changed their attach nodes.
  • Fix missing string in Absolute Control / Incremental Control tooltip.
  • Fix science value of repeat experiments.
  • Fix EVA portrait clipping in some situations.
  • Fix EVA portrait texture being transparent

System Requirements

OS:Windows 7 64-bit
Processor:Core 2 Duo
Memory:4 GB RAM
Graphics:DX10 (SM 4.0) capable, 512MB VRAM
Hard Drive:3 GB HD space

OS:Windows 10 64 bit
Processor:Core i5
Memory:8 GB RAM
Graphics:DX10 (SM 4.0) capable, 1GB VRAM
Hard Drive:4 GB HD space


Screenshot Kerbal Space Program Breaking Ground Expansion PC Game free download torrent Screenshot Kerbal Space Program Breaking Ground Expansion PC Game free download torrent Screenshot Kerbal Space Program Breaking Ground Expansion PC Game free download torrent

Gameplay Trailer

How to Install the Game

  1. To start, you need to download the game files.
  2. Then, unpack the archive with «WinRar» or an analog.
  3. Mount the resulting image in the «UltraISO» program.
  4. Install the game, agreeing with the installation wizard.
  5. Download and install Update v1.7.2 / v1.7.3 / v1.8.0, in game folder.
  6. Copy the contents of the folder «PLAZA» to the folder with the game.
  7. Lock the game folder in the Windows firewall.
  8. Play!

Download update only: Kerbal.Space.Program.Breaking.Ground.Update.v1.8.0-PLAZA [ 1.70 GB ]
Download update only: Kerbal.Space.Program.Breaking.Ground.Update.v1.7.3-PLAZA [ 361.5 MB ]
Download update only: Kerbal.Space.Program.Breaking.Ground.Update.v1.7.2-PLAZA [ 473.6 MB ]

Download Kerbal Space Program Breaking Ground Expansion v1.8.0 - PLAZA [ 3.23 GB ]

kerbal_space_program_breaking_ground_multi9-plaza.torrent (downloads: )
How to download this game ?
Game updates:
  • Kerbal.Space.Program.Breaking.Ground v1.7.3 → v1.8.0 [ 17.10.2019 ]
  • Kerbal.Space.Program.Breaking.Ground v1.7.2 → v1.7.3 [ 12.07.2019 ]
  • Kerbal.Space.Program.Breaking.Ground → v1.7.2 [ 13.06.2019 ]
  • Kerbal.Space.Program.Breaking.Ground.MULTi9-PLAZA → Current version [ 31.05.2019 ] 

This game has been updated 17-10-2019, 05:35 to the latest version v1.8.0.

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Comments 2

SkiGamesPC 13 June 2019 04:30
1.7.2 Changelog - Breaking Ground DLC ONLY
+++ Improvements
* Implement random orientation for surface features.
* Add a scale variable in the rocsdef.cfg.
* Increase unfocused range on deployed science Part Action Windows to 20m.
* Add screen message for seismometer science if in sandbox game.
* Kerbals can now change their future suit emissive colors via their PAW and persists to save game roster.
* Kerbals can now interact with Deployed science parts (interaction animation).
* Increased interaction range of science experiments on arms so that they match folded arm length.
* Add Robotics radio button to SteamWorks Craft exporter. Will add Robotics Steam Tag and requires Breaking Ground DLC to workshop items exported with this radio button set on.
* Add Geyser and Cryovolcano Sound FX.
+++ Localization
* Localise attach nodes in rotor PAW.
* Localise surface feature debug menu.
* Localise extended information for robotics modules.
* Fix localization issue in the kspedia for Breaking Ground where Chinese and japanese were incorrect.
* Fix localisation for contracts in Japanese being slightly incorrect.
* String fixes in all languages.
+++ Parts
Color Variants:
* 1P2 Hydraulic Cylinder (New “Gray with Stripes” color variant).
* 3P6 Hydraulic Cylinder (New “Gray with Stripes” color variant).
* 1P4 Telescoping Hydraulic Cylinder (New “Gray with Stripes” color variant).
* 3PT Telescoping Hydraulic Cylinder(New “Gray with Stripes” color variant).
* EM-16 Light Duty Rotor (New “Gray with Stripes” color variant).
* EM-32 Standard Rotor (New “Gray with Stripes” color variant).
* EM-64 Heavy Rotor (New “Gray with Stripes” color variant).
* G-00 Hinge (New “Gray with Stripes” color variant).
* G-11 Hinge (New “Gray with Stripes” color variant).
* G-01L Alligator Hinge (New “Gray with Stripes” color variant).
* G-12L Alligator Hinge (New “Gray with Stripes” color variant).
* G-32W Alligator Hinge (New “Gray with Stripes” color variant).
* Rotation Servo F-12 (New “Gray with Stripes” color variant).
SkiGamesPC 17 October 2019 05:32
1.8.0 Changelog - BaseGame ONLY (see below for MH and BG changelog)
+++ Improvements
* Upgrade KSP to Unity 2019.2.2f1 version.
* Standalone Windows build now uses DX11 Graphics API. Many visual improvements to shaders and FX.
* Implement Unity Incremental Garbage Collection.
* Implement new celestial body shaders and textures for Mun, Minmus, Duna, Ike, Eve, Gilly.
* Update Main Menu Mun terrain shader.
* Add Terrain Shader Quality graphics setting.
* Improve the TrackingStation load time.
* Implement ability to edit Action Groups in flight.
* Performance improvements to the VAB/SPH scenes.
* Performance improvements in the flight scene.
* Performance improvements in the Tracking Station scene.
* Add ability to edit resource values in PAWs using the key input.
* Add Warp to node button on dV readout in NavBall display.
* Add enable/disable wheel motor Actions to all wheels.
* Add ability to limit the maximum size of PAWs via settings.cfg.
* Improve the Action Groups/Sets UI.
* Add PAW_PREFERRED_HEIGHT to settings.cfg for players to set a prefered max height.
* Made staging and docking UI available in map view
* Pinned labels in map view now persist pinned even when leaving and re-entering map view
* "Delete All" functionality for messages app has been implemented.
* Improve the KSC grass and asphalt texture and shader to reduce tilling.
* Improve textures for the VAB building on level one.
* Model revamp for the level one and level two Research and Development nissen huts.
* Increased precision for eccentricity in advanced orbit info display.
* Upgrade VPP and improve wheel and landing leg function.
* Expose global kerbal EVA Physics material via setting.
* Add do not show again option to re-runnable science experiments.
* Add actions for same vessel interactions functionality.
* Implement per-frame damage threshold on destructible buildings.
* Add vessel name title to flag PAWs.
* Add a confirm dialog with the option of “Don’t display again†when a kerbal removes a science experiment data.
* Disable Pixelperfect on UI Canvases to improve performance - available to configure via settings.cfg.
* Increase precision for numerical editing of maneuver nodes.
* Kerbal position on ladders and command pods improved.
* Add ability for users to add their own loading screen pictures to the game. Folder is KSP/UserLoadingScreens
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