X4 Foundations v2.20 - CODEX

X4 Foundations torrent download
Full game FREE DOWNLOAD Latest version v2.20 TORRENT CODEX

X4 Foundations PC free download torrent

X4 Foundations is a cult continuation of the legendary game series, which will now become the most ambitious game project of the Egosoft studio. Earlier, the development team has already released a similar game project, however, at the moment it does not look so impressive. Now, developers are ready to hit you with their new details and interesting sides, scale and main features, what to speak about modern graphics and interesting gameplay. It remains only to wait for the release of the game, which will be held in 2018, and then you can download X4 Foundations torrent. There is very little waiting, soon you will again be able to plunge into the vastness of the most ambitious game adventure. As it turned out, the developers had a hard and large-scale work to create something very interesting and quite exciting.

For example, now you will have the opportunity to build space stations and new long-distance ships. All these elements will be created in the format of modular reinforcement, that is, you can change almost any part of the ship or station. Do not forget about the most interesting side of the game adventure, which will primarily be associated with economic activity, which was the most important aspect of the game project. It includes trade, the creation of transport supply lines and the adjustment of market prices.

About This Game

System Requirements

MINIMUM:
Requires a 64-bit processor and operating system
OS: Windows 10 (64-bit), Windows 8 (64-bit), Windows 7 SP1 (64-bit)
Processor: Intel i5-4590 3.3GHz or AMD equivalent
Memory: 8 GB RAM
Graphics: Nvidia GTX 780/970 or AMD equivalent (Vulkan support required)
Storage: 12 GB available space
Additional Notes: These estimates may change until final release.

RECOMMENDED:
Requires a 64-bit processor and operating system
OS: Windows 10 (64-bit), Windows 8 (64-bit), Windows 7 SP1 (64-bit)
Processor: Intel Core i7-6700 or AMD equivalent
Memory: 16 GB RAM
Graphics: Nvidia GTX 1070 or AMD equivalent (Vulkan support required)
Storage: 12 GB available space
Additional Notes: These estimates may change until final release.

Screenshots

X4 Foundations PC Game free download torrent X4 Foundations PC Game free download torrent X4 Foundations PC Game free download torrent

Video

Instructions

  1. To start, you need to download the game files.
  2. Then, unpack the archive with «WinRar» or an analog.
  3. Mount the resulting image in the «UltraISO» program.
  4. Install the game, agreeing with the installation wizard.
  5. Download & install Update v1.30 / v1.50 / v1.60 / v2.00 / v2.20, in game folder.
  6. Copy the contents of the folder «CODEX» to the folder with the game.
  7. Lock the game folder in the Windows firewall.
  8. Play!

Download update only: X4.Foundations.Update.v2.20-CODEX [ 122.30 MB ]
Download update only: X4.Foundations.Update.v2.00-CODEX [ 67.96 MB ]
Download update only: X4.Foundations.Update.v1.60-CODEX [ 372 MB ]
Download update only: X4.Foundations.Update.v1.50-CODEX [ 630.51 MB ]
Download update only: X4.Foundations.Update.v1.30-CODEX [ 602.94 MB ]
Download update only: X4.Foundations.Update.v1.21-CODEX [ 540.05 MB ]
Download update only: X4.Foundations.Update.v1.20-CODEX [ 541MB ]

Download X4 Foundations v2.20 - CODEX [ 9.75 GB ]

x4_foundations-codex.torrent (downloads: )
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This game has been updated 18-03-2019, 11:19 to the latest version v2.20.

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Admin 4 December 2018 03:51
X4: Foundations 1.20 Update Released
• Added Korean localisation.
• Added "Keep Settings?" dialog when changing antialiasing option.
• Added user-submitted default profile for the Thrustmaster T16000m FCS HOTAS (thanks eisberg1977!).
• Changed default setting for gamepad mode to be "Only for controllers".
• Removed hull damage on collisions until the auto pilot has learned to fly around things!
• Fixed suspense music still playing even if all nearby enemies have been destroyed.
• Fixed player-owned ship icons that are underneath player-owned station icons getting selection priority.
• Fixed player ships assigned to stations not trading in some cases.
• Fixed the movement of newly assigned managers to the managers office.
• Fixed manager's office on player stations not being accessible if there is no manager.
• Fixed crew re-assignment in certain cases (e.g. from M ship to docked S ship).
• Fixed assigning of crew in the back of your ship.
• Fixed being able to assign crew as black marketeers.
• Fixed cash exploit involving hallucinogenics and hard drugs!
• Fixed too many Split characters appearing as pilots and managers.
• Fixed not being able to Comm managers of player-owned stations via the info menu.
• Fixed exploit allowing Comm with all known ships regardless of location (increased Comm range to compensate).
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Admin 5 December 2018 14:59
X4: Foundations 1.21
• Fixed freeze when saving the game.
• Fixed some causes of freezes when starting the game.
• Fixed cause of a crash after loading savegame.
• Fixed upgrade orders becoming non-functional when loading a savegame.
• Fixed money not being refunded for cancelled upgrades.
• Fixed ships not being claimable from the space suit.
• Fixed a case that could result in AutoTraders sometimes trading at a loss.
• Fixed excessive delay between damage and start of repairs.
• Fixed several other causes of rare crashes.
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Admin 20 December 2018 14:01
Changelog:
• NEW FEATURE (BETA): Send your ships on ventures into other players' universes!
• Added (BETA) Japanese localisation.
• Added option for "Betty" to speak target names.
• Added option to undock and abort ship upgrades that are waiting for resources.
• Added turret behaviour settings to the Ship Interactions menu (including L/XL ship turret groups).
• Added notification in case player-owned ship is unable to dock as ordered.
• Added inventory net worth in empire overview.
• Added cooldown for station repair when stations are under attack.
• Added entry for the manual to Help menu.
• Improved performance with AMD GPUs.
• Improved ability of lasertowers to track targets.
• Improved faction rebuilding logic to not overload shipyards as much.
• Improved traders supplying shipyards and wharfs.
• Improved "Where can I find...?" dialogue option.
• Changed inventory drop button to drop all selected wares if multiple are selected (for single wares amount can still be chosen).
• Changed maximum damage done to ships due to sabotage by bailing pilots.
• Fixed getting left behind when leaving your ship in the space suit while in relative movement with a bigger ship.
• Fixed squadron subordinates sometimes flying extremely far from their commanders while flying in formation.
• Fixed station-based mining ships delivering very few resources to their station if the station has little to no funds.
• Fixed shipyards not stockpiling enough resources for ships with large amounts of deployables, and miscalculating resource allocation for other wares.
• Fixed further case that could lead to police punishing player for retaliating against pirates.
• Fixed capital ships sometimes bouncing off of each other when attempting to dock to exchange wares.
• Fixed pirate ships congregating around their own stations.
• Fixed and prevented pirate ships attempting to plunder in highways.
• Fixed receiving requests from other pilots for help while not in a cockpit.
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Admin 25 February 2019 14:34
Changelog of Update 2.00:
  • New Feature: Player-owned stations with Shipyard, Wharf and Equipment Dock facilities.
  • Added options to set custom name for savegames and to delete savegames.
  • Added ware exchange between ships docked at the same station.
  • Added possibility to start/stop travel mode and SETA while map is open.
  • Added warnings about non-working venture modules due to station layout.
  • Added fighter wings directly subordinate to carriers.
  • Added display of partial skill stars to one third of a star accuracy.
  • Added preview of ship storage capacity after all planned trades to info menu.
  • Added trade menu warning that ware is not available after all planned trades.
  • Added separate Remove all Orders and Wait option, replacing parameter to Remove all Orders.
  • Added failure sound when invalid hotkey is used while map is displayed.
  • Added confirmation before closing station build menu if there are unsaved changes.
  • Added tooltip for greyed-out claim option to show reason.
  • Added full Russian and Japanese localisation (text only).
  • Added more details about damage types to weapon and turret entries in Encyclopedia.
  • Added skill-based variants for AutoMine behaviour.
  • Removed duplicated equipment blueprints from trader menu.
  • Improved Xenon threat.
  • Improved turret aiming and target movement prediction.
  • Improved combat movement of frigates.
  • Improved combat movement of capital ships with good captains and crews that do not have forward-mounted weapons against other capital ships or stations.
  • Improved capital ship combat movement against small and medium targets.
  • Improved balancing of capital ship defensive and offensive capabilities.
  • Improved balancing of capital ship use of boost during combat.
  • Improved balancing of capital ship crews bailing when ship is attacked.
  • Improved balancing of missiles.
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Admin 18 March 2019 11:21
X4: Foundations Update 2.20 Released
  • New Feature (BETA): TrackIR support.
  • New Feature: Direct Mouse Steering mode (also known as Classic Mouse Steering or Boresight Steering).
  • New Feature: Mouse HUD mode option (changing this option to "Left Mouse Button Mode" enables any controls remapped to the right mouse button).
  • Added upgrade slot and dock information to ship encyclopedia entries.
  • Added resource amounts for construction to ship and equipment encyclopedia entries.
  • Added trade offer amount graphs to sector encyclopedia entries.
  • Added enforcement of formation skill requirement.
  • Added Radius to parameters for Protect Position.
  • Added Attack Targets in Range order.
  • Added player-owned shipyard tutorial.
  • Improved carriers launching fighters against targets.
  • Improved behaviour of station subordinate traders.
  • Improved time taken to generate mass traffic for extremely complex stations when loading savegames.
  • Improved subordinate handling in long distance movement.
  • Improved ship behaviour when docking at other moving ships.
  • Fixed player-owned ships sometimes pursuing targets outside their designated area when ordered to protect a position or a station.
  • Fixed yet another case involving ships moving long distances pursuing targets they attack to other sectors.
  • Fixed too many empty shield/turret groups on L/XL ships (not retroactive, only affects newly fitted ships).
  • Fixed Paranid and Teladi stations using Argon piers (not retroactive, only affects newly built stations).
  • Fixed Shipyards, Wharfs and Equipment Docks sometimes offering maximum price for resources they don't desperately need.
  • Fixed newly-built stations sometimes not respecting nearby station plots.
  • Fixed several instances of NPCs teleporting to their destinations instead of walking.
  • Fixed NPCs not paying for subordinate ships ordered at player-owned shipyards.
  • Fixed NPCs potentially vanishing if reassigned while moving to certain locations.
  • Fixed NPCs sometimes not getting out of chairs when requested.
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