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Interstellar Space Genesis v1.0.8 - HOODLUM

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Interstellar Space Genesis PC free download torrent

Interstellar Space Genesis — Here the developers of Praxis Games have created a strategic game. The plot immerses the player in the endless space. It turns out that the universe is life — people are not the only living creatures. But friendship with aliens does not work. They are militant against invading their planets. Already it is not clear what will happen next. Is it possible to negotiate with representatives of the alien race, or will someone start a war. What is the approach to them and what do they want. But it is worth remembering that people themselves are aliens for the inhabitants of other planets.

Release Notes. This update addresses early game pacing, which was a common complaint of some of our customers. We think its much better now. Remember that if you want to play a faster or slower game you can always tweak the production and research speeds for yourself and your opponents in the New Game screen. The update also adds new balance changes, UI text and tooltip revisions AI improvements, bug fixes and more.

About The Game

Key Features

The task of the players is to build their own space empire. Everyone who plays Interstellar Space Genesis will be able to feel himself the ruler of the whole world. But along with the opportunities comes responsibility. On the shoulders of the ruler hold many important decisions. One wrong action and war breaks out in space. And aliens will stand a mountain for their civilization. Will the new ruler be able to negotiate peacefully with other races with big ambitions? Or everything will end in a more cruel way and blood will be shed, many innocent souls will fall.

System Requirements

Requires a 64-bit processor and operating system
OS: 64-bit Windows 10 / 8.x / 7
Processor: 2.5Ghz Intel Core 2 or equivalent
Memory: 4 GB RAM
Graphics: Intel HD 4000 series / ATi Radeon HD 4650 series / NVidia GeForce GT 610 or equivalent / or a graphics card with 1GB+ video memory
DirectX: Version 11
Storage: 5 GB available space
Sound Card: DX11 compatible
Additional Notes: Minimum Resolution: 1280 x 720

Requires a 64-bit processor and operating system
OS: 64-bit Windows 10 / 8.x / 7
Processor: 3.5Ghz Intel Core i5 or better
Memory: 6 GB RAM
Graphics: 1GB NVidia GTX 660 or better / 1GB ATI HD7850 or better
DirectX: Version 11
Storage: 5 GB available space
Sound Card: DX11 compatible
Additional Notes: Recommended Resolution: 1920 x 1080


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Gameplay Trailer

How to Install the Game

  1. To start, you need to download the game files.
  2. Then, unpack the archive with «WinRar» or an analog.
  3. Mount the resulting image in the «UltraISO» program.
  4. Install the game, agreeing with the installation wizard.
  5. Copy the contents of the folder «HOODLUM» to the folder with the game.
  6. Lock the game folder in the Windows firewall.
  7. Play!

Download Interstellar Space Genesis v1.0.8 - HOODLUM [ 1.80 GB ]

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Game updates:
  • Interstellar Space Genesis v1.0 → v1.0.8 [ 08.01.2020 ]
  • Interstellar Space Genesis → v1.0 [ 26.07.2019 ]

This game has been updated 8-01-2020, 16:02 to the latest version v1.0.8.

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Admin 8 January 2020 16:10
----- VERSION 1.0.8 --------

# AI
  • AI now equips better point defense weapons. Previously, the AI was too keen on using only lasers, now it uses the most efficient weapon available for point defense.
  • AI now equips the ECM Jammer special system more, especially if it knows their rivals have missiles, especially with the MIRV modification.
  • AI now gives more priority to researching the point defense Flak Cannon weapon when it can and perceives it's needed.
  • Battleships obtained from searching ancient ruins now appear a bit later in the game (e.g. The Punisher battleship).
  • The Punisher battleship obtained from ruins now has Class VI Shields instead of class VIII.
  • Combat auto-resolve now produces less salvage. Was producing a bit too much.
  • Missiles cost to produce increased by 25% (missiles are more powerful now after the missiles fix - see in the bug fixes section below), so this serves to re-balance missiles.
  • Missiles' MIRV modification now adds +200% cost instead of previous +100%. This also reflects the missiles re-balancing after the fix.
  • Flak Cannon buffed. It now provides +75% accuracy against missiles (was +50% before). It's a level 5 weapons tech by default now (was level 6 before) and does 12 damage (was 10 previously).
  • Missiles damage reduced a little for all types of missiles to accommodate with the missiles bug fix where only 1 instance of a missile was being accounted for. Nuclear Missiles now do 6 damage, was 8. Polaris now 12 was 14; Quantum was 20 now it's 18 and Nightmare Missiles damage didn't change. Stayed at 30 damage.
  • Planetary Defense Shields and Planetary Deflector Shields bomb deflection chance increased from 20 to 30% and 35 to 40%, respectively.
  • Colony Command Center now provides +30 flat production instead of previous 20 (to make the very early game a bit faster).
  • Added +10 flat production on the Capital World (also to make the very early game a bit faster).
  • Infrastructure costs for level 2 to 4 infrastructure increased slightly to accommodate for the Command Center production increase and new flat production bonus on the Capital World.
  • Positive POP pressure (when there's fewer POPs than half the planet's population capacity) values changed when there's 1 POP, 2 or 3 in a colony. In result, population growth is now faster in colonies with 1, 2 or 3 POPs.
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