Skidrow Games PC

Merchant of the Skies v1.6.4

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Merchant of the Skies PC free download torrent

Merchant of the Skies is an economic simulator in which you play the role of captain. True, you control a flying ship and sail not in the sea, but in the sky. Travel the fantastic world visiting the most various flying islands. Trade, complete story missions and secondary quests, try to develop your own fleet and who knows, maybe you can create your own trading empire in the clouds.

This is a sandbox. There are no clear boundaries and boundaries, your actions are determined only by your own imagination and necessity. Developing over time, you will feel more confident, you can begin to produce your own goods. The project is decorated with bright and stylish pixel graphics. To play in such a setting is a pleasure.

About The Game

Key Features

  • Become a trader! Find the best trade routes and profit from them
  • Discover the world! Travel between flying isles and face different encounters
  • Sandbox gameplay: do what you want at your own pace
  • Gain experience and become more savvy when it comes to trading, then start your own goods production

System Requirements

MINIMUM:
OS: Windows 7 SP1+
Processor: Intel Core 2 Duo
Memory: 1024 MB RAM
Graphics: shader 3.0 supporting card (i.e. Intel HD Graphics 4000)
DirectX: Version 9.0a
Storage: 512 MB available space
Additional Notes: DX9 (shader model 3.0) support

Screenshots

Screenshot Merchant of the Skies PC Game free download torrent Screenshot Merchant of the Skies PC Game free download torrent Screenshot Merchant of the Skies PC Game free download torrent

Gameplay Trailer

How to Install the Game

  1. At the first stage, you need to download the installation files of the game.
  2. After downloading, run the installation file «[gamename].setup.exe», follow the instructions of the installation wizard.
  3. Specify the location on the hard drive where the game will be unpacked.
  4. After the installation process is complete, a shortcut will appear on the desktop.
  5. Everything is ready, we click twice on the label of the game, profit.

Download Merchant of the Skies v1.6.4 [ 100 MB ]

merchant-of-the-skies-v1_6_4.torrent (downloads: )
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Game updates:
  • Merchant of the Skies v1.6.3 → v1.6.4 [ 04.05.2020 ]
  • Merchant of the Skies v1.6.2 → v1.6.3 [ 24.04.2020 ]
  • Merchant of the Skies v1.6.0 → v1.6.2 [ 21.04.2020 ]
  • Merchant of the Skies v1.5.0 → v1.6.0 [ 18.04.2020 ]
  • Merchant of the Skies v1.4.0 → v1.5.0 [ 25.01.2020 ]
  • Merchant of the Skies v1.3.3 → v1.4.0 [ 20.12.2019 ]
  • Merchant of the Skies v1.3.1 → v1.3.3 [ 05.12.2019 ]

This game has been updated 4-05-2020, 05:00 to the latest version v1.6.4.

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Comments 5

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SkiGamesPC 4 August 2019 04:32
Due to some good feedback, I'm introducing the patch 1.0.4, "too big to fail":

Two major changes:
1) You can continue after finishing the game. Just go back to the same game from the menu. If you don't want to continue the old game, just pick "no" when it asks you to continue the game and then "yes" when it asks if you want to start the game anew.

2) If you go bankrupt, the bank will bail you out:
2.1) If you have enough money in the bank, those are taken, you owe nothing
2.2) If you don't have enough money in the bank, the bank loans you the money, but you need to pay it back. If you don't pay it back and go bankrupt again - the game is lost permanently.
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SkiGamesPC 10 August 2019 13:03
1.0.6 update

Quest system improvements
  • Tourism quests added to houses 
  • Item fetch quests become progressively harder (and progressively more rewarding) as you gain reputation with the trade guils
  • Item fetch quests can ask you deliver items to other islands (before that they ask you to deliver stuff to the same island only)
  • Shipwright lumber delivery quests (take them at the shipwrights) - reputation decreases ship prices.
New currency - guild tickets
Awarded for completing the quests. Can be:
1) Spent to purchase Special modules (at new island, see the picture above!)
2) Tradeed in for reduced tax @ trade posts

New modules, purchasable with guild tickets:
  • Spyglass (increases your view range in navigation view and allows you to see the buildings on unvisited islands)
  • Sturdy pickaxes (mine all resources as lesser wear)
  • Magic Sails (move 25% faster, stacks with stronger sails)
  • Autocharger - charges your ship automatically when you visit port (and actually takes the money for that, so be careful; luxury item)
Tweaks:
  • When you buy a new ship, it has 50% charge now (no more sudden bankrupcies!)
  • Bottom ship panel status is saved across screens and game restarts
  • Moved reputation panel to the right (will no longer interrupt picking new quest / interacting with the building)
  • Carrot will show reputation growth even when you don't gain levels (you could increase reward levels before if you participated in minigame)
  • Carrot will now talk to you in the interaction menu (we're experimenting)
  • "When is the next update" panel so you can be informed. Expect bi-weekly content updates (unless something huge is planned). Also hotfixes will be released ASAP and don't match this schedule.
Bugfixes:
  • Bazaar no longer "eats" surplus items that it has no slots for
  • Bazaar will correctly display stack price on multiple stacks of the same item
  • Visual look of ship upgrade menu changes: now module buttons won't go over borders when upgrading bigger ship
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SkiGamesPC 23 August 2019 05:53
Tweaks and changes:
> Spyglass is now unique (can't install multiple spyglasses on one ship)
> Modules transfer on ship purchase
> level bar added in skill menu
> After you close the container, the items are optimized/autoarranged (you won't be getting rock stacks of 2,3,5 amounts spread out through different slots)
> Holding ctrl on keyboard hides the "Visit" button on the map
> Quest log rework
> Changed how quest indicator looks on the map

Community translations! There's a website with simple inputs that allows to run community translations. If you want to help translate the game to your language - join the discord[discordapp.com] and find out more.

Now, actual rebalancing numbers:
Bread base cost: 12 -> 35
Glass: 100->50
Glass Bottle: 40->30
Gear: 90->70
Medicine: 100 -> 150
Apple Juice: 80->120

Island prices:
* Apple Island 100->500
* Forest Island 200->425
* Gem Island 1000->4250
* Iron Island 500->1050
* Stone Island 350->600


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SkiGamesPC 28 October 2019 05:17
Merchant of the Skies Patch 1.2.2 - map hotfixes
  • map scrolling improvement: the map also scrolls when you positiong the cursor on the side of the screen (even outside of the map itself; used to work only inside the actual map)
  • caravan view bugfix: white line (as in ship movement) won't be drawn when you click on the map during caravan route plotting
  • caravan line fix: some navigation lines were not being drawn properly on the map
  • smoother map closing animation @ caravan office (keeps the maps-x position so it closes less awkwardly)
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SkiGamesPC 25 January 2020 04:33
1.5.0 patch
  • Orembai - Extremely Fast Speed, high fuel consumtpion ships
  • Fretta - Ship with low fuel consumption and fast speed, good for waiting/idling on the map and fast-forwarding
  • Atakebune - slow ship with lots of cargo space
Sandbox mode settings added, shown before the game starts
  • starting ship
  • starting amount of gold
  • maintenance multiplier (if you want to make game harder)
  • prices change at trade posts over time setting
  • fast-forward does not consume fuel setting
Minor changes and adjustments
  • fixed a bug when no mid-level shipyards appeared, at least one more shipwright is guaranteed to be found at central zone
  • fixed a bug when caravan items would not sell properly at bazaar
  • added crash-backup system: game makes save file backups every 5 minutes (so if your game crashes and save is corrupt - you will get the prompt asking if you want to restore your old save)
  • 13 new mansion tiles: 6 stair building tiles + 9 planer tiles with small plants
  • removed exploit that allowed selling/buying same items to level up tradepost
  • mansion can recharge your ship now
  • harvest tea / spices thumbnails fixed
  • unused ships info display fixed (actually shows used ship amount)
  • main objective panel will show the tutorial steps
  • tutorial slightly reworked to prepare for "real" campaign, visuals improved improved
  • UI: increased appearing text speed (in tutorial or building menu)
  • UI: various typo fixes
  • UI: gameplay setting screen rework with proper checkboxes
  • UI/UX: Fixed island scrolling option added in gameplay settings
  • Gameplay: tradepost prices are no longer fluctuating every month (this messes up caravan routes and is not very intuintive); can still be enabled in sandbox settings
  • Bugfix: fixed a bug where you could visit islands while towing (and then get back to the same map position)
  • Mansion builder: Adjusted the width / bounding boxes of some arches and doors, can place them closer to each other now
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