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Zombie Night Terror v01.01.2019 - SKIDROW

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The pixel action strategy Zombie Night Terror, although it touches a lot of the annoying Zombie theme, nevertheless introduces something new and interesting. Immediately say that you will play for the Zombies! This is your stupid, but extremely effective army to exterminate people. Every new person infected is your future soldier. But do not forget that zombies are stupid, and the remaining survivors are extremely clever. Gradually, when all the stupid and weak will be infected, you will confront the best representatives of mankind. They will fight, set traps for Zombie units, and you must use all your intelligence to help your Zombies get to fresh flesh. You are waiting for interesting puzzles and an excellent mutation system, which will allow you to create more ferocious and dangerous Zombies.​

Instructions to install & update

  1. At the first stage, you need to download the installation files of the game.
  2. After downloading, run the installation file «[gamename].setup.exe», follow the instructions of the installation wizard.
  3. Specify the location on the hard drive where the game will be unpacked.
  4. After the installation process is complete, a shortcut will appear on the desktop.
  5. Everything is ready, we click twice on the label of the game, profit.

System Requirements

OS: Windows Vista or Later
Processor: Intel Core 2 Duo or faster
Memory: 2 GB RAM
Graphics: AMD Radeon HD 5750/Nvidia GT 450 or higher
DirectX: Version 9.0
Storage: 1500 MB available space

OS: Windows 7 or Later
Processor: Intel Core i3 or faster
Memory: 4 GB RAM
Graphics: AMD Radeon HD 6850/Nvidia GTX 460 or higher
DirectX: Version 11
Storage: 1500 MB available space
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#1 Admin Administrators 5 January 2019 04:12
Patch 1.4
Sorry for the delay!

  • Update FMOD to version 1.10.09, this should fix some starting issues on a wide range of systems
  • Reworked the ways files are saved to disk, this should reduce file corruptions
  • Added a workaround when starting the game with incorrect resolution settings
  • Improved scene transition animations by removing some stutter
  • Removed a freeze when loading end level menu
  • Added an option to disable screen shake
  • Fixed level selection menu not playing music when accessing it from end level menu
  • Fixed pause menu not pausing the level music
  • Fixed duplicated level ids in custom chapters resulting in progression issues, existing custom levels needs to republished to the workshop to work properly
  • Fixed missing 'sniper 2' fall landing animation
  • Fixed being able to open multiple spit menu on a single overlord
  • Fixed a glitch when zombie was attacking an enemy through stairs
  • Fixed zombies getting stuck on stairs
  • Fixed humans changing target to zombies farther than the current one
  • Fixed snipers starting aim animation while moving after fleeing
  • Fixed regression in physic calculations resulting in some object behaving differently in fast forward
  • Fixed level timer being started while the scene transition was playing
  • Fixed patrolling humans sometimes resuming on the wrong waypoint
  • Removed an invisible block from level 408.2
  • Removed a block in level 407 preventing her from hitting targets
  • Fixed Draw Windows being unstable on level startup, resulting in them slowly moving away from their anchors
  • Fixed a glitch with Gertrude when jumping above while attacking
  • Slightly reduce Gertrude attack range to make it easier to jump over her
Level Editor
  • Disabled contest toggle in publish menu (it wasn't doing anything anyway)
  • Removed keyboard shortcut to move camera to avoid conflict with input 
  • Fixed cursor in level editor preview mode
  • Fixed error in level editor selection menu
  • Fixed moving object not working in some cases
  • Level Editor: Fixed some errors in tutorial editor